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Friday, August 26, 2011

Atari, moving forward


There has been quite a bit of interesting commentary recently from industry experts concerning Atari, its future direction and its problems. Atari, in its current incarnation, has gone through so many changes and employees that you might find it hard to remember them all. "Revolving door", the "Grand Central station" of employment - both are phrases used recently by industry experts.

Nicholas Lovell has written an interesting piece on Activision (see gamasutra), which bears some similarities with the situation Atari currently finds itself in. Atari seems to be moving away from AAA titles to smaller projects including social and mobile gaming releases where development costs are lower and where the risk is reduced. Now Nicholas warns that Activision is running down its old IP , and in many ways Atari are doing the same although the vast majority of their IP is much older. In order to succeed surely there has to be a combined strategy of new key AAA titles whilst using the social and gaming markets for titles that wouldn't necessarily make it in conventional retail. Of course there is plenty of scope also for using these rapidly expanding markets as a crossover point for the big AAA titles. EA are doing it, you can play Dragon Age on your Xbox 360 then play a Dragon Age branded game on Facebook. Of course it doesn't compare to the real thing but it serves to generate additional revenue and , perhaps more importantly, bring the Dragon Age franchise to a huge market at relatively low cost and hopefully inspire people to go out and buy the full priced game for the console or PC - plus buy all that value added DLC.

Breathing new life to a classic Atari title is always going to be risky. Many people have very fond memories of their time growing up with their Atari 2600 or Atari 8-bit. The Atari consoles and computers had a huge catalog of killer titles and many would rather stick with their memories rather than see a game they were (and still are) very fond of be resurrected for the Xbox 360 or PS3 - only to see the whole thing be handled very badly.

Star Raiders is a classic example of a massive franchise opportunity handled very badly. When Atari broke the news that it was to be re-released the vast majority of Atari enthusiasts were excited and couldn't wait. Sadly, the end result was a game that didn't look too bad but when it came to playing it most found themselves turning off their Xbox 360 and digging out the old Atari 800 from the attic.

The recent Dungeons & Dragons: Daggerdale was another opportunity to use a decent franchise and drive revenue. Leaving the whole fiasco with Hasbro to one side (both sides seem to have kissed and made up), many gamers have complained that the game is buggy, customer support has been lacking and at least one reviewer has branded the title an "unmitigated disaster". The developer responsible (Bedlam Games) appear to have effectively closed with most staff on the street under "temporary layoffs" and without severance pay. Most of those affected appear to have already moved on.

Whilst Atari has a vast and aging IP which they can tap into, it should be a case of quality not quantity when considering titles for a revamp. For fans of the brand there would probably be nothing better than to see new, AAA quality titles appearing for the current generation consoles under the Atari brand.

When I say "probably be nothing better", I refer to the fact that many brand loyalists would also like to see a new Atari branded next generation console - but we have to be realistic here folks, Atari is in no position to do that.

Some recent decisions have been made out of economic necessity - that is understandable, but Atari shouldn't lose sight of those new AAA titles. Star Raiders is just one example of a franchise that has been wasted, let's hope Atari get things right moving forward.

The Atari Portfolio

The Atari Portfolio was a British designed 16-bit handheld PC, that was announced in 1989 and which had begun to ship by January 1990. The Portfolio was a success for Atari, and came with built-in applications and an amazing (for 1989) battery life.

The Portfolio uses battery powered memory cards for storage - these were the forerunners to the PCMCIA standard and the machine was well supported by Atari with a range of add-on peripherals to link your Portfolio to a PC and expand its usefulness. Today, in the smartphone era, the Portfolio still has its uses and we took a detailed look at the handheld beast in Issue 10 of Atari User Magazine.

Hang on there Steve Jobs

It has been saddening to see pictures released of Steve Jobs following his resignation as CEO of Apple.  Jobs was one of Atari's first employees back in the early seventies and the rest, as they say, is history. Apple fan or not, you can't deny what Jobs has done for Apple, computing, and technology.

Jobs always wanted to blaze the trail, not follow in someone elses' wake. Here at Atari User we all wish him well.

Inside Atari UK

In Issue 11 of Atari User Magazine we take a look at Atari UK, the role they played in rolling out Atari dealer and service networks across Europe and the games they released for the Atari 8-bit. We'll be looking at the titles Atari UK produced for the Atari ST in a later issue.

Some great titles were released by Atari, albeit a little too late to really help the 8-bit format, and if you want the low down then Issue 11 will be right up your street.

We'll also be bringing you some background history on other 8-bit games, that didn't make it to release. You'll be surprised at what was planned and what could have been for the Atari XL/XE.

Has Atari said "sorry" to Starsoft Berlin?

It would appear that Atari have apologised to 8-bit enthusiast site Starsoft Berlin but no direct word from the site itself as yet.

It also looks like Atari sent the apology directly to an angry fan who'd emailed to complain and not the site operator himself - which might explain why PPS haven't yet confirmed if they have indeed had an apology.

As of yet there has been no official word from Atari regarding atari2600.org although Atari User has asked Atari for a statement.

Atari have become increasingly active in the C&D department, with the Droid800 emulator one of the latest casualties - the app is no longer available to download. Emulation is a bit of a grey area to say the least and Atari do have a right to protect their copyright and/or active patents if they are being breached.



Wednesday, August 24, 2011

Boulder Dash for the Atari 2600 - how the retro community can work

Andrew Davie (the guy Atari are currently wanting to nab atari2600.org from) has been working for several years with fellow Atari Enthusiast Thomas Jentzsch on an Atari 2600 port of First Star Software's popular eighties classic - Boulder Dash.

The game was originally programmed by Peter Liepa and Chris Gray back in 1984 and released first for the Atari 8-bit. One of the most classic and original games of its generation, Boulder Dash went on to be released across various platforms including the NES and Commodore Amiga.

So far a working 2-cave demo has been released and it looks fantastic. Now what makes this unique is that Davie has been working closely with First Star Software who he describes as being very supportive and generous in allowing the demo to be released freely to the Atari Community.

Whilst the game is certainly a work in progress it looks amazing so far and there is hope that the finished product could get a full commercial release, endorsed by First Star Software, which will be a significant historical event in itself.

Sadly, since Atari waded in to move on Davie's atari2600.org domain name,  Boulder Dash might be the last Atari 2600 related project Davie works on.

First Star Software have shown that in 2011 they remain the same great company they were back in the eighties. This is a perfect example of how a rights holder can work constructively with the retro community - if only Atari could learn from them.






atari2600.org atari enthusiast posts brief statement

Some believed the story wasn't true, but now the atari2600.org website has been updated with a brief statement from the domain holder and long time Atari enthusiast Andrew Davie.


Following a 'request' from Atari Legal's lawyer to hand them this domain, and to show my good faith and intentions with regard to their trademark and claims thereof... I have removed all content of this site. I'm a bit of a retro-gaming nut. Over the 11 years I've 'owned' this domain, the site was used as a personal/hobbyist site for my interest in '2600 homebrew programming. It's variously been used to promote my '2600 game Qb (2001-2003), my extensive tutorials on '2600 programming, as a domain for the '2600 programmers' [stella] mailing list (2004-2010) and more recently linking to some of my videos and demos for the platform. The '2600 platform has been near and dear to my heart for a long time.
:(

Reports also of Atari behind a take down notice issued against the Droid800 emulator project